Second batch · pre-orders open · ships end of October 2026

Serious Play

Not a card game.Cards you give to someone to make the moment more real.

The first batch sold out. We're taking pre-orders for our next limited launch of 500 decks. We will keep you updated every step of the way.

Pre-order now Ships end of October 2026
000 / 500
decks claimed
Freedom License — a Quest card
Trust the Universe — a Quest card
Packed by Daniel

What you're actually buying

Not a card game.A movement you set in motion.

Serious Play is a deck of cards that travels through the world. You do the Quest on the card, and then you pass the card to the next person.

You then sit back and get notified as your card crosses oceans and mountains. You literally track your impact.

  • Give a stranger a genuine compliment.
  • Text the friend you have been meaning to text for a year.
  • Sit in silence for five minutes and notice what happens.

How it works

NO RULES. JUST QUESTS.

Your one job: Give them all away

Draw a Quest

Give someone a specific card or let them choose at random. This is their Quest and they become a “Player”. Quests are never homework, but they can challenge.

Pass it on

The Player will keep the card, until their Quest is complete, and then they can pass it on to the next Player.

Watch it travel

All Players can scan the QR code, and watch their impact as the Quest moves through the world.

Three of the fifteen

Quest Teasers

The other twelve you will meet when the deck arrives.

Freedom License Quest card
#01 PLAY

FREEDOM IS NOW YOURS

The only Quest that doesn't explicitly say you need to give it away (because you may need it to complete your other quests).

A Message From An Old Friend Quest card
#21 Connection

Text an Old Friend

Message the friend you have been meaning to text for a while. Then pass it on.

Have A Good Day Quest card
#34 Kindness

MAKE SOMEONE'S DAY

Ever wished someone a good day? Well now you can do it with authority.

The movement

Watch the cards travel

Scan your cards into your profile so they are registered as yours. As you pass them on, watch them move. From a bench in Madrid to a bar in Brooklyn, the kilometres are tracked the whole way.

Issued · by you
a bench · Madrid “A stranger told me I have a golden smile. And then walked on”
a bar · Brooklyn “Did the eye-contact Quest with my best friend. Feeling connected.”
still going
A Quest card in transit

YOU LET GO OF THEM. THEY KEEP GOING.
YOU ARE NOT JOINING A MOVEMENT.
YOU ARE STARTING ONE.

What early players say

Early hands

I let a friend choose a card. He had fought in several wars and was pretty wrecked inside. He picked the hug-a-stranger card, so we hugged for thirty seconds, and he started crying. Then he told me he was already excited about who to pass it on to.

Zach Zach
Early player

I handed them out all over a festival and lost a few while I was running around having fun. When can I get more?

Emily Emily
Early player

They put you in this curious, excited headspace. You stop walking around stuck in your own problems, and start thinking about what you could do for the people around you.

Deca Deca
Early player

One note from the person who made this

This was an idea I'd had for years, making notes in my phone, never really thinking I'd do anything about it. Then, burned out from my last startup, I took a sabbatical. Which mostly meant travelling South America and doing whatever I wanted. And that is where Department of Serious Play was born.

Over seven months of travel, iterating on this passion project, I watched these cards create so many smiles, laughs, awkward moments, a couple of tears, dance-offs, and a few angry grunts (when I skip the queue). The main thing I noticed: the cards opened up the world as a playground, in ways I could not have imagined.

The Founding 200 was the very first batch. Every one of those decks was hand-numbered, signed, and packed by me, and those 200 keep that provenance forever. This is the second batch: 500 decks, still packed by me, and the run that gets these cards properly out into the world.

You are not just customers to me. You are the people who decided this was a thing worth doing. Your number is yours forever. It lives in your profile and follows your cards wherever they travel next.

Thanks for getting these cards moving. And keep playing, seriously.

Daniel
DanielDepartment of Serious Play

Questions, answered

The fine print, made unfine

What is a Quest?+
A small real-world action on a card. Do it, then pass the card to someone else. That is the whole game. No winning, no scoring.
Are the Quests trackable?+
Yes. Each card has a unique QR code, which can be scanned as the cards float through different corners of the planet.
Who is behind this?+
Department of Serious Play, a small independent project started by Daniel while on sabbatical, travelling South America. The Founding 200 was the first run. This is the second.
When does my deck ship?+
End of October 2026. The decks are made after pre-orders close, so every one can be checked by hand. You get an email the day yours ships.
Why pre-order instead of buy now?+
The first 200 are made to order, in one batch. Pre-ordering is how you hold your number before someone else does.
What are the cards made of?+
High quality and laminated. Designed to be handled, passed around, and survive in your wallet on a night out.
Can I buy more than one?+
Yes. A second deck is a second number, and makes a very good gift.
What if I'm not in South Africa?+
Decks ship worldwide from South Africa. Your shipping cost is shown at checkout.

Pre-orders open · ships end of October 2026

Five hundred decks.
Your move.

000 / 500
decks claimed

Five hundred decks. When they are gone, they are gone.

Serious Play
#DepartmentOfSeriousPlay #PassItOn

Department

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Department of Serious Play · The card game that takes play seriously. Second batch ships end of October 2026. Keep playing, seriously.